os161/kern/thread/hangman.c
2017-02-09 09:52:18 -05:00

183 lines
5.2 KiB
C

/*
* Copyright (c) 2015
* The President and Fellows of Harvard College.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE UNIVERSITY AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE UNIVERSITY OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Simple deadlock detector.
*/
#include <types.h>
#include <lib.h>
#include <spl.h>
#include <spinlock.h>
#include <hangman.h>
static struct spinlock hangman_lock = SPINLOCK_INITIALIZER;
/*
* Look for a path through the waits-for graph that goes from START to
* TARGET.
*
* Because lockables can only be held by one actor, and actors can
* only be waiting for one thing at a time, this turns out to be
* quite simple.
*/
static
void
hangman_check(const struct hangman_lockable *start,
const struct hangman_actor *target)
{
const struct hangman_actor *cur;
cur = start->l_holding;
while (cur != NULL) {
if (cur == target) {
goto found;
}
if (cur->a_waiting == NULL) {
break;
}
cur = cur->a_waiting->l_holding;
}
return;
found:
/*
* None of this can change while we print it (that's the point
* of it being a deadlock) so drop hangman_lock while
* printing; otherwise we can come back via kprintf_spinlock
* and that makes a mess. But force splhigh() explicitly so
* the console prints in polled mode and to discourage other
* things from running in the middle of the printout.
*/
splhigh();
spinlock_release(&hangman_lock);
kprintf("hangman: Detected lock cycle!\n");
kprintf("hangman: in %s (%p);\n", target->a_name, target);
kprintf("hangman: waiting for %s (%p), but:\n", start->l_name, start);
kprintf(" lockable %s (%p)\n", start->l_name, start);
cur = start->l_holding;
while (cur != target) {
kprintf(" held by actor %s (%p)\n", cur->a_name, cur);
kprintf(" waiting for lockable %s (%p)\n",
cur->a_waiting->l_name, cur->a_waiting);
cur = cur->a_waiting->l_holding;
}
kprintf(" held by actor %s (%p)\n", cur->a_name, cur);
panic("Deadlock.\n");
}
/*
* Note that a is about to wait for l.
*
* Note that there's no point calling this if a isn't going to wait,
* because in that case l->l_holding will be null and the check
* won't go anywhere.
*
* One could also maintain in memory a graph of all requests ever
* seen, in order to detect lock order inversions that haven't
* actually deadlocked; but there are a lot of ways in which this is
* tricky and problematic. For now we'll settle for just detecting and
* reporting deadlocks that do happen.
*/
void
hangman_wait(struct hangman_actor *a,
struct hangman_lockable *l)
{
if (l == &hangman_lock.splk_hangman) {
/* don't recurse */
return;
}
spinlock_acquire(&hangman_lock);
if (a->a_waiting != NULL) {
spinlock_release(&hangman_lock);
panic("hangman_wait: already waiting for something?\n");
}
hangman_check(l, a);
a->a_waiting = l;
spinlock_release(&hangman_lock);
}
void
hangman_acquire(struct hangman_actor *a,
struct hangman_lockable *l)
{
if (l == &hangman_lock.splk_hangman) {
/* don't recurse */
return;
}
spinlock_acquire(&hangman_lock);
if (a->a_waiting != l) {
spinlock_release(&hangman_lock);
panic("hangman_acquire: not waiting for lock %s (%p)\n",
l->l_name, l);
}
if (l->l_holding != NULL) {
spinlock_release(&hangman_lock);
panic("hangman_acquire: lock %s (%p) still held by %s (%p)\n",
l->l_name, l, a->a_name, a);
}
l->l_holding = a;
a->a_waiting = NULL;
spinlock_release(&hangman_lock);
}
void
hangman_release(struct hangman_actor *a,
struct hangman_lockable *l)
{
if (l == &hangman_lock.splk_hangman) {
/* don't recurse */
return;
}
spinlock_acquire(&hangman_lock);
if (a->a_waiting != NULL) {
spinlock_release(&hangman_lock);
panic("hangman_release: waiting for something?\n");
}
if (l->l_holding != a) {
spinlock_release(&hangman_lock);
panic("hangman_release: not the holder\n");
}
l->l_holding = NULL;
spinlock_release(&hangman_lock);
}