/* * Copyright (c) 2015 * The President and Fellows of Harvard College. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the University nor the names of its contributors * may be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE UNIVERSITY AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE UNIVERSITY OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ /* * Simple deadlock detector. */ #include #include #include #include #include static struct spinlock hangman_lock = SPINLOCK_INITIALIZER; /* * Look for a path through the waits-for graph that goes from START to * TARGET. * * Because lockables can only be held by one actor, and actors can * only be waiting for one thing at a time, this turns out to be * quite simple. */ static void hangman_check(const struct hangman_lockable *start, const struct hangman_actor *target) { const struct hangman_actor *cur; cur = start->l_holding; while (cur != NULL) { if (cur == target) { goto found; } if (cur->a_waiting == NULL) { break; } cur = cur->a_waiting->l_holding; } return; found: /* * None of this can change while we print it (that's the point * of it being a deadlock) so drop hangman_lock while * printing; otherwise we can come back via kprintf_spinlock * and that makes a mess. But force splhigh() explicitly so * the console prints in polled mode and to discourage other * things from running in the middle of the printout. */ splhigh(); spinlock_release(&hangman_lock); kprintf("hangman: Detected lock cycle!\n"); kprintf("hangman: in %s (%p);\n", target->a_name, target); kprintf("hangman: waiting for %s (%p), but:\n", start->l_name, start); kprintf(" lockable %s (%p)\n", start->l_name, start); cur = start->l_holding; while (cur != target) { kprintf(" held by actor %s (%p)\n", cur->a_name, cur); kprintf(" waiting for lockable %s (%p)\n", cur->a_waiting->l_name, cur->a_waiting); cur = cur->a_waiting->l_holding; } kprintf(" held by actor %s (%p)\n", cur->a_name, cur); panic("Deadlock.\n"); } /* * Note that a is about to wait for l. * * Note that there's no point calling this if a isn't going to wait, * because in that case l->l_holding will be null and the check * won't go anywhere. * * One could also maintain in memory a graph of all requests ever * seen, in order to detect lock order inversions that haven't * actually deadlocked; but there are a lot of ways in which this is * tricky and problematic. For now we'll settle for just detecting and * reporting deadlocks that do happen. */ void hangman_wait(struct hangman_actor *a, struct hangman_lockable *l) { if (l == &hangman_lock.splk_hangman) { /* don't recurse */ return; } spinlock_acquire(&hangman_lock); if (a->a_waiting != NULL) { spinlock_release(&hangman_lock); panic("hangman_wait: already waiting for something?\n"); } hangman_check(l, a); a->a_waiting = l; spinlock_release(&hangman_lock); } void hangman_acquire(struct hangman_actor *a, struct hangman_lockable *l) { if (l == &hangman_lock.splk_hangman) { /* don't recurse */ return; } spinlock_acquire(&hangman_lock); if (a->a_waiting != l) { spinlock_release(&hangman_lock); panic("hangman_acquire: not waiting for lock %s (%p)\n", l->l_name, l); } if (l->l_holding != NULL) { spinlock_release(&hangman_lock); panic("hangman_acquire: lock %s (%p) still held by %s (%p)\n", l->l_name, l, a->a_name, a); } l->l_holding = a; a->a_waiting = NULL; spinlock_release(&hangman_lock); } void hangman_release(struct hangman_actor *a, struct hangman_lockable *l) { if (l == &hangman_lock.splk_hangman) { /* don't recurse */ return; } spinlock_acquire(&hangman_lock); if (a->a_waiting != NULL) { spinlock_release(&hangman_lock); panic("hangman_release: waiting for something?\n"); } if (l->l_holding != a) { spinlock_release(&hangman_lock); panic("hangman_release: not the holder\n"); } l->l_holding = NULL; spinlock_release(&hangman_lock); }