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hashmaps/README.md
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hashmaps/README.md
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# Hashmaps
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A *hash map* allows you to associate a value with a particular key.
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You may also know this by the names [*unordered map* in C++](https://en.cppreference.com/w/cpp/container/unordered_map),
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[*dictionary* in Python](https://docs.python.org/3/tutorial/datastructures.html#dictionaries) or an *associative array* in other languages.
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This is the other data structure that we've been talking about before, when
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talking about Vecs.
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## Further information
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- [Storing Keys with Associated Values in Hash Maps](https://doc.rust-lang.org/book/ch08-03-hash-maps.html)
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49
hashmaps/hashmaps1.rs
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hashmaps/hashmaps1.rs
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// hashmaps1.rs
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//
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// A basket of fruits in the form of a hash map needs to be defined. The key
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// represents the name of the fruit and the value represents how many of that
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// particular fruit is in the basket. You have to put at least three different
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// types of fruits (e.g apple, banana, mango) in the basket and the total count
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// of all the fruits should be at least five.
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//
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// Make me compile and pass the tests!
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//
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// Execute `rustlings hint hashmaps1` or use the `hint` watch subcommand for a
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// hint.
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// I AM DONE
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use std::collections::HashMap;
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fn fruit_basket() -> HashMap<String, u32> {
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let mut basket = HashMap::<String, u32>::new();
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// Two bananas are already given for you :)
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basket.insert(String::from("banana"), 2);
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basket.insert(String::from("apple"), 2);
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basket.insert(String::from("avocado"), 2);
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basket.insert(String::from("banana"), 2);
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basket.insert(String::from("banana"), 2);
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basket.insert(String::from("banana"), 2);
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// TODO: Put more fruits in your basket here.
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basket
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn at_least_three_types_of_fruits() {
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let basket = fruit_basket();
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assert!(basket.len() >= 3);
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}
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#[test]
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fn at_least_five_fruits() {
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let basket = fruit_basket();
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assert!(basket.values().sum::<u32>() >= 5);
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}
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}
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96
hashmaps/hashmaps2.rs
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hashmaps/hashmaps2.rs
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// hashmaps2.rs
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//
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// We're collecting different fruits to bake a delicious fruit cake. For this,
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// we have a basket, which we'll represent in the form of a hash map. The key
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// represents the name of each fruit we collect and the value represents how
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// many of that particular fruit we have collected. Three types of fruits -
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// Apple (4), Mango (2) and Lychee (5) are already in the basket hash map. You
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// must add fruit to the basket so that there is at least one of each kind and
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// more than 11 in total - we have a lot of mouths to feed. You are not allowed
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// to insert any more of these fruits!
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//
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// Make me pass the tests!
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//
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// Execute `rustlings hint hashmaps2` or use the `hint` watch subcommand for a
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// hint.
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// I AM DONE
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use std::collections::HashMap;
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#[derive(Hash, PartialEq, Eq)]
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enum Fruit {
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Apple,
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Banana,
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Mango,
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Lychee,
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Pineapple,
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}
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fn fruit_basket(basket: &mut HashMap<Fruit, u32>) {
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let fruit_kinds = vec![
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Fruit::Apple,
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Fruit::Banana,
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Fruit::Mango,
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Fruit::Lychee,
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Fruit::Pineapple,
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];
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for fruit in fruit_kinds {
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// TODO: Insert new fruits if they are not already present in the
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// basket. Note that you are not allowed to put any type of fruit that's
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// already present!
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if !basket.contains_key(&fruit) {
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basket.insert(fruit, 2);
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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// Don't modify this function!
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fn get_fruit_basket() -> HashMap<Fruit, u32> {
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let mut basket = HashMap::<Fruit, u32>::new();
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basket.insert(Fruit::Apple, 4);
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basket.insert(Fruit::Mango, 2);
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basket.insert(Fruit::Lychee, 5);
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basket
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}
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#[test]
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fn test_given_fruits_are_not_modified() {
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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assert_eq!(*basket.get(&Fruit::Apple).unwrap(), 4);
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assert_eq!(*basket.get(&Fruit::Mango).unwrap(), 2);
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assert_eq!(*basket.get(&Fruit::Lychee).unwrap(), 5);
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}
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#[test]
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fn at_least_five_types_of_fruits() {
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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let count_fruit_kinds = basket.len();
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assert!(count_fruit_kinds >= 5);
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}
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#[test]
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fn greater_than_eleven_fruits() {
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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let count = basket.values().sum::<u32>();
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assert!(count > 11);
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}
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#[test]
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fn all_fruit_types_in_basket() {
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let mut basket = get_fruit_basket();
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fruit_basket(&mut basket);
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for amount in basket.values() {
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assert_ne!(amount, &0);
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}
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}
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}
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106
hashmaps/hashmaps3.rs
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hashmaps/hashmaps3.rs
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// hashmaps3.rs
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//
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// A list of scores (one per line) of a soccer match is given. Each line is of
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// the form : "<team_1_name>,<team_2_name>,<team_1_goals>,<team_2_goals>"
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// Example: England,France,4,2 (England scored 4 goals, France 2).
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//
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// You have to build a scores table containing the name of the team, goals the
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// team scored, and goals the team conceded. One approach to build the scores
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// table is to use a Hashmap. The solution is partially written to use a
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// Hashmap, complete it to pass the test.
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//
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// Make me pass the tests!
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//
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// Execute `rustlings hint hashmaps3` or use the `hint` watch subcommand for a
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// hint.
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// I AM DONE
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use std::collections::HashMap;
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// A structure to store the goal details of a team.
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struct Team {
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goals_scored: u8,
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goals_conceded: u8,
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}
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fn build_scores_table(results: String) -> HashMap<String, Team> {
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// The name of the team is the key and its associated struct is the value.
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let mut scores: HashMap<String, Team> = HashMap::new();
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for r in results.lines() {
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let v: Vec<&str> = r.split(',').collect();
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let team_1_name = v[0].to_string();
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let team_1_score: u8 = v[2].parse().unwrap();
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let team_2_name = v[1].to_string();
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let team_2_score: u8 = v[3].parse().unwrap();
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// TODO: Populate the scores table with details extracted from the
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// current line. Keep in mind that goals scored by team_1
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// will be the number of goals conceded from team_2, and similarly
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// goals scored by team_2 will be the number of goals conceded by
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// team_1.
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let team_1 = scores.entry(team_1_name.clone()).or_insert(Team {
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goals_scored: 0,
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goals_conceded: 0,
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});
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*team_1 = Team {
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goals_scored: team_1.goals_scored + team_1_score,
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goals_conceded: team_1.goals_conceded + team_2_score,
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};
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let team_2 = scores.entry(team_2_name.clone()).or_insert(Team {
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goals_scored: 0,
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goals_conceded: 0,
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});
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*team_2 = Team {
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goals_scored: team_2.goals_scored + team_2_score,
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goals_conceded: team_2.goals_conceded + team_1_score,
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};
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}
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scores
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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fn get_results() -> String {
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let results = "".to_string()
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+ "England,France,4,2\n"
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+ "France,Italy,3,1\n"
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+ "Poland,Spain,2,0\n"
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+ "Germany,England,2,1\n";
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results
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}
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#[test]
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fn build_scores() {
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let scores = build_scores_table(get_results());
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let mut keys: Vec<&String> = scores.keys().collect();
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keys.sort();
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assert_eq!(
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keys,
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vec!["England", "France", "Germany", "Italy", "Poland", "Spain"]
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);
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}
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#[test]
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fn validate_team_score_1() {
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let scores = build_scores_table(get_results());
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let team = scores.get("England").unwrap();
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assert_eq!(team.goals_scored, 5);
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assert_eq!(team.goals_conceded, 4);
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}
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#[test]
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fn validate_team_score_2() {
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let scores = build_scores_table(get_results());
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let team = scores.get("Spain").unwrap();
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assert_eq!(team.goals_scored, 0);
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assert_eq!(team.goals_conceded, 2);
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}
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}
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