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# Functions
Here, you'll learn how to write functions and how the Rust compiler can help you debug errors even
in more complex code.
## Further information
- [How Functions Work](https://doc.rust-lang.org/book/ch03-03-how-functions-work.html)

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functions/functions1.rs Normal file
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// functions1.rs
//
// Execute `rustlings hint functions1` or use the `hint` watch subcommand for a
// hint.
// I AM DONE
//
fn call_me() {
0;
}
fn main() {
call_me();
}

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// functions2.rs
//
// Execute `rustlings hint functions2` or use the `hint` watch subcommand for a
// hint.
// I AM DONE
fn main() {
call_me(3);
}
fn call_me(num: u8) {
for i in 0..num {
println!("Ring! Call number {}", i + 1);
}
}

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// functions3.rs
//
// Execute `rustlings hint functions3` or use the `hint` watch subcommand for a
// hint.
// I AM DONE
fn main() {
call_me(3);
}
fn call_me(num: u32) {
for i in 0..num {
println!("Ring! Call number {}", i + 1);
}
}

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// functions4.rs
//
// This store is having a sale where if the price is an even number, you get 10
// Rustbucks off, but if it's an odd number, it's 3 Rustbucks off. (Don't worry
// about the function bodies themselves, we're only interested in the signatures
// for now. If anything, this is a good way to peek ahead to future exercises!)
//
// Execute `rustlings hint functions4` or use the `hint` watch subcommand for a
// hint.
// I AM DONE
fn main() {
let original_price = 51;
println!("Your sale price is {}", sale_price(original_price));
}
fn sale_price(price: i32) -> i32 {
if is_even(price) {
price - 10
} else {
price - 3
}
}
fn is_even(num: i32) -> bool {
num % 2 == 0
}

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// functions5.rs
//
// Execute `rustlings hint functions5` or use the `hint` watch subcommand for a
// hint.
// I AM DONE
fn main() {
let answer = square(3);
println!("The square of 3 is {}", answer);
}
fn square(num: i32) -> i32 {
num * num
}