1192 lines
30 KiB
C
1192 lines
30 KiB
C
/*
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* Copyright (c) 2000, 2001, 2002, 2003, 2004, 2005, 2008, 2009, 2010
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* The President and Fellows of Harvard College.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE UNIVERSITY AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE UNIVERSITY OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* Core kernel-level thread system.
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*/
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#define THREADINLINE
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#include <types.h>
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#include <kern/errno.h>
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#include <lib.h>
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#include <array.h>
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#include <cpu.h>
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#include <spl.h>
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#include <spinlock.h>
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#include <wchan.h>
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#include <thread.h>
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#include <threadlist.h>
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#include <threadprivate.h>
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#include <proc.h>
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#include <current.h>
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#include <synch.h>
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#include <addrspace.h>
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#include <mainbus.h>
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#include <vnode.h>
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/* Magic number used as a guard value on kernel thread stacks. */
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#define THREAD_STACK_MAGIC 0xbaadf00d
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/* Wait channel. A wchan is protected by an associated, passed-in spinlock. */
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struct wchan {
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const char *wc_name; /* name for this channel */
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struct threadlist wc_threads; /* list of waiting threads */
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};
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/* Master array of CPUs. */
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DECLARRAY(cpu, static __UNUSED inline);
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DEFARRAY(cpu, static __UNUSED inline);
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static struct cpuarray allcpus;
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/* Used to wait for secondary CPUs to come online. */
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static struct semaphore *cpu_startup_sem;
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////////////////////////////////////////////////////////////
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/*
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* Stick a magic number on the bottom end of the stack. This will
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* (sometimes) catch kernel stack overflows. Use thread_checkstack()
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* to test this.
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*/
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static
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void
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thread_checkstack_init(struct thread *thread)
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{
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((uint32_t *)thread->t_stack)[0] = THREAD_STACK_MAGIC;
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((uint32_t *)thread->t_stack)[1] = THREAD_STACK_MAGIC;
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((uint32_t *)thread->t_stack)[2] = THREAD_STACK_MAGIC;
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((uint32_t *)thread->t_stack)[3] = THREAD_STACK_MAGIC;
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}
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/*
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* Check the magic number we put on the bottom end of the stack in
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* thread_checkstack_init. If these assertions go off, it most likely
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* means you overflowed your stack at some point, which can cause all
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* kinds of mysterious other things to happen.
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*
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* Note that when ->t_stack is NULL, which is the case if the stack
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* cannot be freed (which in turn is the case if the stack is the boot
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* stack, and the thread is the boot thread) this doesn't do anything.
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*/
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static
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void
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thread_checkstack(struct thread *thread)
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{
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if (thread->t_stack != NULL) {
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KASSERT(((uint32_t*)thread->t_stack)[0] == THREAD_STACK_MAGIC);
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KASSERT(((uint32_t*)thread->t_stack)[1] == THREAD_STACK_MAGIC);
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KASSERT(((uint32_t*)thread->t_stack)[2] == THREAD_STACK_MAGIC);
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KASSERT(((uint32_t*)thread->t_stack)[3] == THREAD_STACK_MAGIC);
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}
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}
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/*
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* Create a thread. This is used both to create a first thread
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* for each CPU and to create subsequent forked threads.
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*/
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static
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struct thread *
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thread_create(const char *name)
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{
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struct thread *thread;
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DEBUGASSERT(name != NULL);
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thread = kmalloc(sizeof(*thread));
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if (thread == NULL) {
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return NULL;
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}
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thread->t_name = kstrdup(name);
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if (thread->t_name == NULL) {
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kfree(thread);
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return NULL;
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}
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thread->t_wchan_name = "NEW";
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thread->t_state = S_READY;
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/* Thread subsystem fields */
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thread_machdep_init(&thread->t_machdep);
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threadlistnode_init(&thread->t_listnode, thread);
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thread->t_stack = NULL;
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thread->t_context = NULL;
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thread->t_cpu = NULL;
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thread->t_proc = NULL;
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/* Interrupt state fields */
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thread->t_in_interrupt = false;
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thread->t_curspl = IPL_HIGH;
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thread->t_iplhigh_count = 1; /* corresponding to t_curspl */
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/* If you add to struct thread, be sure to initialize here */
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return thread;
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}
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/*
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* Create a CPU structure. This is used for the bootup CPU and
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* also for secondary CPUs.
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*
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* The hardware number (the number assigned by firmware or system
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* board config or whatnot) is tracked separately because it is not
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* necessarily anything sane or meaningful.
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*/
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struct cpu *
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cpu_create(unsigned hardware_number)
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{
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struct cpu *c;
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int result;
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char namebuf[16];
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c = kmalloc(sizeof(*c));
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if (c == NULL) {
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panic("cpu_create: Out of memory\n");
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}
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c->c_self = c;
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c->c_hardware_number = hardware_number;
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c->c_curthread = NULL;
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threadlist_init(&c->c_zombies);
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c->c_hardclocks = 0;
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c->c_spinlocks = 0;
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c->c_isidle = false;
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threadlist_init(&c->c_runqueue);
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spinlock_init(&c->c_runqueue_lock);
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c->c_ipi_pending = 0;
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c->c_numshootdown = 0;
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spinlock_init(&c->c_ipi_lock);
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result = cpuarray_add(&allcpus, c, &c->c_number);
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if (result != 0) {
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panic("cpu_create: array_add: %s\n", strerror(result));
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}
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snprintf(namebuf, sizeof(namebuf), "<boot #%d>", c->c_number);
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c->c_curthread = thread_create(namebuf);
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if (c->c_curthread == NULL) {
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panic("cpu_create: thread_create failed\n");
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}
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c->c_curthread->t_cpu = c;
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if (c->c_number == 0) {
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/*
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* Leave c->c_curthread->t_stack NULL for the boot
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* cpu. This means we're using the boot stack, which
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* can't be freed. (Exercise: what would it take to
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* make it possible to free the boot stack?)
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*/
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/*c->c_curthread->t_stack = ... */
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}
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else {
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c->c_curthread->t_stack = kmalloc(STACK_SIZE);
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if (c->c_curthread->t_stack == NULL) {
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panic("cpu_create: couldn't allocate stack");
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}
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thread_checkstack_init(c->c_curthread);
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}
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/*
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* If there is no curcpu (or curthread) yet, we are creating
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* the first (boot) cpu. Initialize curcpu and curthread as
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* early as possible so that other code can take locks without
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* exploding.
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*/
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if (!CURCPU_EXISTS()) {
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/*
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* Initializing curcpu and curthread is
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* machine-dependent because either of curcpu and
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* curthread might be defined in terms of the other.
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*/
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INIT_CURCPU(c, c->c_curthread);
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/*
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* Now make sure both t_cpu and c_curthread are
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* set. This might be partially redundant with
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* INIT_CURCPU depending on how things are defined.
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*/
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curthread->t_cpu = curcpu;
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curcpu->c_curthread = curthread;
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}
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result = proc_addthread(kproc, c->c_curthread);
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if (result) {
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panic("cpu_create: proc_addthread:: %s\n", strerror(result));
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}
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cpu_machdep_init(c);
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return c;
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}
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/*
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* Destroy a thread.
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*
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* This function cannot be called in the victim thread's own context.
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* Nor can it be called on a running thread.
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*
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* (Freeing the stack you're actually using to run is ... inadvisable.)
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*/
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static
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void
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thread_destroy(struct thread *thread)
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{
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KASSERT(thread != curthread);
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KASSERT(thread->t_state != S_RUN);
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/*
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* If you add things to struct thread, be sure to clean them up
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* either here or in thread_exit(). (And not both...)
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*/
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/* Thread subsystem fields */
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KASSERT(thread->t_proc == NULL);
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if (thread->t_stack != NULL) {
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kfree(thread->t_stack);
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}
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threadlistnode_cleanup(&thread->t_listnode);
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thread_machdep_cleanup(&thread->t_machdep);
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/* sheer paranoia */
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thread->t_wchan_name = "DESTROYED";
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kfree(thread->t_name);
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kfree(thread);
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}
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/*
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* Clean up zombies. (Zombies are threads that have exited but still
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* need to have thread_destroy called on them.)
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*
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* The list of zombies is per-cpu.
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*/
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static
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void
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exorcise(void)
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{
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struct thread *z;
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while ((z = threadlist_remhead(&curcpu->c_zombies)) != NULL) {
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KASSERT(z != curthread);
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KASSERT(z->t_state == S_ZOMBIE);
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thread_destroy(z);
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}
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}
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/*
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* On panic, stop the thread system (as much as is reasonably
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* possible) to make sure we don't end up letting any other threads
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* run.
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*/
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void
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thread_panic(void)
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{
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/*
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* Kill off other CPUs.
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*
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* We could wait for them to stop, except that they might not.
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*/
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ipi_broadcast(IPI_PANIC);
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/*
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* Drop runnable threads on the floor.
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*
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* Don't try to get the run queue lock; we might not be able
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* to. Instead, blat the list structure by hand, and take the
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* risk that it might not be quite atomic.
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*/
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curcpu->c_runqueue.tl_count = 0;
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curcpu->c_runqueue.tl_head.tln_next = &curcpu->c_runqueue.tl_tail;
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curcpu->c_runqueue.tl_tail.tln_prev = &curcpu->c_runqueue.tl_head;
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/*
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* Ideally, we want to make sure sleeping threads don't wake
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* up and start running. However, there's no good way to track
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* down all the wchans floating around the system. Another
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* alternative would be to set a global flag to make the wchan
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* wakeup operations do nothing; but that would mean we
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* ourselves couldn't sleep to wait for an I/O completion
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* interrupt, and we'd like to be able to do that if the
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* system isn't that badly hosed.
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*
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* So, do nothing else here.
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*
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* This may prove inadequate in practice and further steps
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* might be needed. It may also be necessary to go through and
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* forcibly unlock all locks or the like...
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*/
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}
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/*
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* At system shutdown, ask the other CPUs to switch off.
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*/
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void
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thread_shutdown(void)
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{
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/*
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* Stop the other CPUs.
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*
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* We should probably wait for them to stop and shut them off
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* on the system board.
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*/
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ipi_broadcast(IPI_OFFLINE);
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}
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/*
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* Thread system initialization.
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*/
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void
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thread_bootstrap(void)
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{
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cpuarray_init(&allcpus);
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/*
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* Create the cpu structure for the bootup CPU, the one we're
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* currently running on. Assume the hardware number is 0; that
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* might be updated later by mainbus-type code. This also
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* creates a thread structure for the first thread, the one
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* that's already implicitly running when the kernel is
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* started from the bootloader.
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*/
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KASSERT(CURCPU_EXISTS() == false);
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(void)cpu_create(0);
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KASSERT(CURCPU_EXISTS() == true);
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/* cpu_create() should also have set t_proc. */
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KASSERT(curcpu != NULL);
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KASSERT(curthread != NULL);
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KASSERT(curthread->t_proc != NULL);
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KASSERT(curthread->t_proc == kproc);
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/* Done */
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}
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/*
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* New CPUs come here once MD initialization is finished. curthread
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* and curcpu should already be initialized.
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*
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* Other than clearing thread_start_cpus() to continue, we don't need
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* to do anything. The startup thread can just exit; we only need it
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* to be able to get into thread_switch() properly.
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*/
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void
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cpu_hatch(unsigned software_number)
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{
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char buf[64];
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KASSERT(curcpu != NULL);
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KASSERT(curthread != NULL);
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KASSERT(curcpu->c_number == software_number);
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spl0();
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cpu_identify(buf, sizeof(buf));
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kprintf("cpu%u: %s\n", software_number, buf);
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V(cpu_startup_sem);
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thread_exit();
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}
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/*
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* Start up secondary cpus. Called from boot().
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*/
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void
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thread_start_cpus(void)
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{
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char buf[64];
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unsigned i;
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cpu_identify(buf, sizeof(buf));
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kprintf("cpu0: %s\n", buf);
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cpu_startup_sem = sem_create("cpu_hatch", 0);
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mainbus_start_cpus();
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for (i=0; i<cpuarray_num(&allcpus) - 1; i++) {
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P(cpu_startup_sem);
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}
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sem_destroy(cpu_startup_sem);
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cpu_startup_sem = NULL;
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}
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/*
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* Make a thread runnable.
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*
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* targetcpu might be curcpu; it might not be, too.
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*/
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static
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void
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thread_make_runnable(struct thread *target, bool already_have_lock)
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{
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struct cpu *targetcpu;
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/* Lock the run queue of the target thread's cpu. */
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targetcpu = target->t_cpu;
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if (already_have_lock) {
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/* The target thread's cpu should be already locked. */
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KASSERT(spinlock_do_i_hold(&targetcpu->c_runqueue_lock));
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}
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else {
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spinlock_acquire(&targetcpu->c_runqueue_lock);
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}
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/* Target thread is now ready to run; put it on the run queue. */
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target->t_state = S_READY;
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threadlist_addtail(&targetcpu->c_runqueue, target);
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if (targetcpu->c_isidle) {
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/*
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* Other processor is idle; send interrupt to make
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* sure it unidles.
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*/
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ipi_send(targetcpu, IPI_UNIDLE);
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}
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if (!already_have_lock) {
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spinlock_release(&targetcpu->c_runqueue_lock);
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}
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}
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/*
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* Create a new thread based on an existing one.
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*
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* The new thread has name NAME, and starts executing in function
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* ENTRYPOINT. DATA1 and DATA2 are passed to ENTRYPOINT.
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*
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* The new thread is created in the process P. If P is null, the
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* process is inherited from the caller. It will start on the same CPU
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* as the caller, unless the scheduler intervenes first.
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*/
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int
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thread_fork(const char *name,
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struct proc *proc,
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void (*entrypoint)(void *data1, unsigned long data2),
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void *data1, unsigned long data2)
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{
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struct thread *newthread;
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int result;
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newthread = thread_create(name);
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if (newthread == NULL) {
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return ENOMEM;
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}
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/* Allocate a stack */
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newthread->t_stack = kmalloc(STACK_SIZE);
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if (newthread->t_stack == NULL) {
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thread_destroy(newthread);
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return ENOMEM;
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}
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|
thread_checkstack_init(newthread);
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|
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/*
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* Now we clone various fields from the parent thread.
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*/
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/* Thread subsystem fields */
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newthread->t_cpu = curthread->t_cpu;
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|
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/* Attach the new thread to its process */
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if (proc == NULL) {
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proc = curthread->t_proc;
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}
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result = proc_addthread(proc, newthread);
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if (result) {
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/* thread_destroy will clean up the stack */
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thread_destroy(newthread);
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return result;
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}
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|
|
/*
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|
* Because new threads come out holding the cpu runqueue lock
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|
* (see notes at bottom of thread_switch), we need to account
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|
* for the spllower() that will be done releasing it.
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|
*/
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newthread->t_iplhigh_count++;
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|
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/* Set up the switchframe so entrypoint() gets called */
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|
switchframe_init(newthread, entrypoint, data1, data2);
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|
|
/* Lock the current cpu's run queue and make the new thread runnable */
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|
thread_make_runnable(newthread, false);
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return 0;
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|
}
|
|
|
|
/*
|
|
* High level, machine-independent context switch code.
|
|
*
|
|
* The current thread is queued appropriately and its state is changed
|
|
* to NEWSTATE; another thread to run is selected and switched to.
|
|
*
|
|
* If NEWSTATE is S_SLEEP, the thread is queued on the wait channel
|
|
* WC, protected by the spinlock LK. Otherwise WC and Lk should be
|
|
* NULL.
|
|
*/
|
|
static
|
|
void
|
|
thread_switch(threadstate_t newstate, struct wchan *wc, struct spinlock *lk)
|
|
{
|
|
struct thread *cur, *next;
|
|
int spl;
|
|
|
|
DEBUGASSERT(curcpu->c_curthread == curthread);
|
|
DEBUGASSERT(curthread->t_cpu == curcpu->c_self);
|
|
|
|
/* Explicitly disable interrupts on this processor */
|
|
spl = splhigh();
|
|
|
|
cur = curthread;
|
|
|
|
/*
|
|
* If we're idle, return without doing anything. This happens
|
|
* when the timer interrupt interrupts the idle loop.
|
|
*/
|
|
if (curcpu->c_isidle) {
|
|
splx(spl);
|
|
return;
|
|
}
|
|
|
|
/* Check the stack guard band. */
|
|
thread_checkstack(cur);
|
|
|
|
/* Lock the run queue. */
|
|
spinlock_acquire(&curcpu->c_runqueue_lock);
|
|
|
|
/* Micro-optimization: if nothing to do, just return */
|
|
if (newstate == S_READY && threadlist_isempty(&curcpu->c_runqueue)) {
|
|
spinlock_release(&curcpu->c_runqueue_lock);
|
|
splx(spl);
|
|
return;
|
|
}
|
|
|
|
/* Put the thread in the right place. */
|
|
switch (newstate) {
|
|
case S_RUN:
|
|
panic("Illegal S_RUN in thread_switch\n");
|
|
case S_READY:
|
|
thread_make_runnable(cur, true /*have lock*/);
|
|
break;
|
|
case S_SLEEP:
|
|
cur->t_wchan_name = wc->wc_name;
|
|
/*
|
|
* Add the thread to the list in the wait channel, and
|
|
* unlock same. To avoid a race with someone else
|
|
* calling wchan_wake*, we must keep the wchan's
|
|
* associated spinlock locked from the point the
|
|
* caller of wchan_sleep locked it until the thread is
|
|
* on the list.
|
|
*/
|
|
threadlist_addtail(&wc->wc_threads, cur);
|
|
spinlock_release(lk);
|
|
break;
|
|
case S_ZOMBIE:
|
|
cur->t_wchan_name = "ZOMBIE";
|
|
threadlist_addtail(&curcpu->c_zombies, cur);
|
|
break;
|
|
}
|
|
cur->t_state = newstate;
|
|
|
|
/*
|
|
* Get the next thread. While there isn't one, call cpu_idle().
|
|
* curcpu->c_isidle must be true when cpu_idle is
|
|
* called. Unlock the runqueue while idling too, to make sure
|
|
* things can be added to it.
|
|
*
|
|
* Note that we don't need to unlock the runqueue atomically
|
|
* with idling; becoming unidle requires receiving an
|
|
* interrupt (either a hardware interrupt or an interprocessor
|
|
* interrupt from another cpu posting a wakeup) and idling
|
|
* *is* atomic with respect to re-enabling interrupts.
|
|
*
|
|
* Note that c_isidle becomes true briefly even if we don't go
|
|
* idle. However, because one is supposed to hold the runqueue
|
|
* lock to look at it, this should not be visible or matter.
|
|
*/
|
|
|
|
/* The current cpu is now idle. */
|
|
curcpu->c_isidle = true;
|
|
do {
|
|
next = threadlist_remhead(&curcpu->c_runqueue);
|
|
if (next == NULL) {
|
|
spinlock_release(&curcpu->c_runqueue_lock);
|
|
cpu_idle();
|
|
spinlock_acquire(&curcpu->c_runqueue_lock);
|
|
}
|
|
} while (next == NULL);
|
|
curcpu->c_isidle = false;
|
|
|
|
/*
|
|
* Note that curcpu->c_curthread may be the same variable as
|
|
* curthread and it may not be, depending on how curthread and
|
|
* curcpu are defined by the MD code. We'll assign both and
|
|
* assume the compiler will optimize one away if they're the
|
|
* same.
|
|
*/
|
|
curcpu->c_curthread = next;
|
|
curthread = next;
|
|
|
|
/* do the switch (in assembler in switch.S) */
|
|
switchframe_switch(&cur->t_context, &next->t_context);
|
|
|
|
/*
|
|
* When we get to this point we are either running in the next
|
|
* thread, or have come back to the same thread again,
|
|
* depending on how you look at it. That is,
|
|
* switchframe_switch returns immediately in another thread
|
|
* context, which in general will be executing here with a
|
|
* different stack and different values in the local
|
|
* variables. (Although new threads go to thread_startup
|
|
* instead.) But, later on when the processor, or some
|
|
* processor, comes back to the previous thread, it's also
|
|
* executing here with the *same* value in the local
|
|
* variables.
|
|
*
|
|
* The upshot, however, is as follows:
|
|
*
|
|
* - The thread now currently running is "cur", not "next",
|
|
* because when we return from switchrame_switch on the
|
|
* same stack, we're back to the thread that
|
|
* switchframe_switch call switched away from, which is
|
|
* "cur".
|
|
*
|
|
* - "cur" is _not_ the thread that just *called*
|
|
* switchframe_switch.
|
|
*
|
|
* - If newstate is S_ZOMB we never get back here in that
|
|
* context at all.
|
|
*
|
|
* - If the thread just chosen to run ("next") was a new
|
|
* thread, we don't get to this code again until
|
|
* *another* context switch happens, because when new
|
|
* threads return from switchframe_switch they teleport
|
|
* to thread_startup.
|
|
*
|
|
* - At this point the thread whose stack we're now on may
|
|
* have been migrated to another cpu since it last ran.
|
|
*
|
|
* The above is inherently confusing and will probably take a
|
|
* while to get used to.
|
|
*
|
|
* However, the important part is that code placed here, after
|
|
* the call to switchframe_switch, does not necessarily run on
|
|
* every context switch. Thus any such code must be either
|
|
* skippable on some switches or also called from
|
|
* thread_startup.
|
|
*/
|
|
|
|
|
|
/* Clear the wait channel and set the thread state. */
|
|
cur->t_wchan_name = NULL;
|
|
cur->t_state = S_RUN;
|
|
|
|
/* Unlock the run queue. */
|
|
spinlock_release(&curcpu->c_runqueue_lock);
|
|
|
|
/* Activate our address space in the MMU. */
|
|
as_activate();
|
|
|
|
/* Clean up dead threads. */
|
|
exorcise();
|
|
|
|
/* Turn interrupts back on. */
|
|
splx(spl);
|
|
}
|
|
|
|
/*
|
|
* This function is where new threads start running. The arguments
|
|
* ENTRYPOINT, DATA1, and DATA2 are passed through from thread_fork.
|
|
*
|
|
* Because new code comes here from inside the middle of
|
|
* thread_switch, the beginning part of this function must match the
|
|
* tail of thread_switch.
|
|
*/
|
|
void
|
|
thread_startup(void (*entrypoint)(void *data1, unsigned long data2),
|
|
void *data1, unsigned long data2)
|
|
{
|
|
struct thread *cur;
|
|
|
|
cur = curthread;
|
|
|
|
/* Clear the wait channel and set the thread state. */
|
|
cur->t_wchan_name = NULL;
|
|
cur->t_state = S_RUN;
|
|
|
|
/* Release the runqueue lock acquired in thread_switch. */
|
|
spinlock_release(&curcpu->c_runqueue_lock);
|
|
|
|
/* Activate our address space in the MMU. */
|
|
as_activate();
|
|
|
|
/* Clean up dead threads. */
|
|
exorcise();
|
|
|
|
/* Enable interrupts. */
|
|
spl0();
|
|
|
|
/* Call the function. */
|
|
entrypoint(data1, data2);
|
|
|
|
/* Done. */
|
|
thread_exit();
|
|
}
|
|
|
|
/*
|
|
* Cause the current thread to exit.
|
|
*
|
|
* The parts of the thread structure we don't actually need to run
|
|
* should be cleaned up right away. The rest has to wait until
|
|
* thread_destroy is called from exorcise().
|
|
*
|
|
* Does not return.
|
|
*/
|
|
void
|
|
thread_exit(void)
|
|
{
|
|
struct thread *cur;
|
|
|
|
cur = curthread;
|
|
|
|
/*
|
|
* Detach from our process. You might need to move this action
|
|
* around, depending on how your wait/exit works.
|
|
*/
|
|
proc_remthread(cur);
|
|
|
|
/* Make sure we *are* detached (move this only if you're sure!) */
|
|
KASSERT(cur->t_proc == NULL);
|
|
|
|
/* Check the stack guard band. */
|
|
thread_checkstack(cur);
|
|
|
|
/* Interrupts off on this processor */
|
|
splhigh();
|
|
thread_switch(S_ZOMBIE, NULL, NULL);
|
|
panic("braaaaaaaiiiiiiiiiiinssssss\n");
|
|
}
|
|
|
|
/*
|
|
* Yield the cpu to another process, but stay runnable.
|
|
*/
|
|
void
|
|
thread_yield(void)
|
|
{
|
|
thread_switch(S_READY, NULL, NULL);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
|
|
/*
|
|
* Scheduler.
|
|
*
|
|
* This is called periodically from hardclock(). It should reshuffle
|
|
* the current CPU's run queue by job priority.
|
|
*/
|
|
|
|
void
|
|
schedule(void)
|
|
{
|
|
/*
|
|
* You can write this. If we do nothing, threads will run in
|
|
* round-robin fashion.
|
|
*/
|
|
}
|
|
|
|
/*
|
|
* Thread migration.
|
|
*
|
|
* This is also called periodically from hardclock(). If the current
|
|
* CPU is busy and other CPUs are idle, or less busy, it should move
|
|
* threads across to those other other CPUs.
|
|
*
|
|
* Migrating threads isn't free because of cache affinity; a thread's
|
|
* working cache set will end up having to be moved to the other CPU,
|
|
* which is fairly slow. The tradeoff between this performance loss
|
|
* and the performance loss due to underutilization of some CPUs is
|
|
* something that needs to be tuned and probably is workload-specific.
|
|
*
|
|
* For here and now, because we know we're running on System/161 and
|
|
* System/161 does not (yet) model such cache effects, we'll be very
|
|
* aggressive.
|
|
*/
|
|
void
|
|
thread_consider_migration(void)
|
|
{
|
|
unsigned my_count, total_count, one_share, to_send;
|
|
unsigned i, numcpus;
|
|
struct cpu *c;
|
|
struct threadlist victims;
|
|
struct thread *t;
|
|
|
|
my_count = total_count = 0;
|
|
numcpus = cpuarray_num(&allcpus);
|
|
for (i=0; i<numcpus; i++) {
|
|
c = cpuarray_get(&allcpus, i);
|
|
spinlock_acquire(&c->c_runqueue_lock);
|
|
total_count += c->c_runqueue.tl_count;
|
|
if (c == curcpu->c_self) {
|
|
my_count = c->c_runqueue.tl_count;
|
|
}
|
|
spinlock_release(&c->c_runqueue_lock);
|
|
}
|
|
|
|
one_share = DIVROUNDUP(total_count, numcpus);
|
|
if (my_count < one_share) {
|
|
return;
|
|
}
|
|
|
|
to_send = my_count - one_share;
|
|
threadlist_init(&victims);
|
|
spinlock_acquire(&curcpu->c_runqueue_lock);
|
|
for (i=0; i<to_send; i++) {
|
|
t = threadlist_remtail(&curcpu->c_runqueue);
|
|
threadlist_addhead(&victims, t);
|
|
}
|
|
spinlock_release(&curcpu->c_runqueue_lock);
|
|
|
|
for (i=0; i < numcpus && to_send > 0; i++) {
|
|
c = cpuarray_get(&allcpus, i);
|
|
if (c == curcpu->c_self) {
|
|
continue;
|
|
}
|
|
spinlock_acquire(&c->c_runqueue_lock);
|
|
while (c->c_runqueue.tl_count < one_share && to_send > 0) {
|
|
t = threadlist_remhead(&victims);
|
|
/*
|
|
* Ordinarily, curthread will not appear on
|
|
* the run queue. However, it can under the
|
|
* following circumstances:
|
|
* - it went to sleep;
|
|
* - the processor became idle, so it
|
|
* remained curthread;
|
|
* - it was reawakened, so it was put on the
|
|
* run queue;
|
|
* - and the processor hasn't fully unidled
|
|
* yet, so all these things are still true.
|
|
*
|
|
* If the timer interrupt happens at (almost)
|
|
* exactly the proper moment, we can come here
|
|
* while things are in this state and see
|
|
* curthread. However, *migrating* curthread
|
|
* can cause bad things to happen (Exercise:
|
|
* Why? And what?) so shuffle it to the end of
|
|
* the list and decrement to_send in order to
|
|
* skip it. Then it goes back on our own run
|
|
* queue below.
|
|
*/
|
|
if (t == curthread) {
|
|
threadlist_addtail(&victims, t);
|
|
to_send--;
|
|
continue;
|
|
}
|
|
|
|
t->t_cpu = c;
|
|
threadlist_addtail(&c->c_runqueue, t);
|
|
DEBUG(DB_THREADS,
|
|
"Migrated thread %s: cpu %u -> %u",
|
|
t->t_name, curcpu->c_number, c->c_number);
|
|
to_send--;
|
|
if (c->c_isidle) {
|
|
/*
|
|
* Other processor is idle; send
|
|
* interrupt to make sure it unidles.
|
|
*/
|
|
ipi_send(c, IPI_UNIDLE);
|
|
}
|
|
}
|
|
spinlock_release(&c->c_runqueue_lock);
|
|
}
|
|
|
|
/*
|
|
* Because the code above isn't atomic, the thread counts may have
|
|
* changed while we were working and we may end up with leftovers.
|
|
* Don't panic; just put them back on our own run queue.
|
|
*/
|
|
if (!threadlist_isempty(&victims)) {
|
|
spinlock_acquire(&curcpu->c_runqueue_lock);
|
|
while ((t = threadlist_remhead(&victims)) != NULL) {
|
|
threadlist_addtail(&curcpu->c_runqueue, t);
|
|
}
|
|
spinlock_release(&curcpu->c_runqueue_lock);
|
|
}
|
|
|
|
KASSERT(threadlist_isempty(&victims));
|
|
threadlist_cleanup(&victims);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
|
|
/*
|
|
* Wait channel functions
|
|
*/
|
|
|
|
/*
|
|
* Create a wait channel. NAME is a symbolic string name for it.
|
|
* This is what's displayed by ps -alx in Unix.
|
|
*
|
|
* NAME should generally be a string constant. If it isn't, alternate
|
|
* arrangements should be made to free it after the wait channel is
|
|
* destroyed.
|
|
*/
|
|
struct wchan *
|
|
wchan_create(const char *name)
|
|
{
|
|
struct wchan *wc;
|
|
|
|
wc = kmalloc(sizeof(*wc));
|
|
if (wc == NULL) {
|
|
return NULL;
|
|
}
|
|
threadlist_init(&wc->wc_threads);
|
|
wc->wc_name = name;
|
|
|
|
return wc;
|
|
}
|
|
|
|
/*
|
|
* Destroy a wait channel. Must be empty and unlocked.
|
|
* (The corresponding cleanup functions require this.)
|
|
*/
|
|
void
|
|
wchan_destroy(struct wchan *wc)
|
|
{
|
|
threadlist_cleanup(&wc->wc_threads);
|
|
kfree(wc);
|
|
}
|
|
|
|
/*
|
|
* Yield the cpu to another process, and go to sleep, on the specified
|
|
* wait channel WC, whose associated spinlock is LK. Calling wakeup on
|
|
* the channel will make the thread runnable again. The spinlock must
|
|
* be locked. The call to thread_switch unlocks it; we relock it
|
|
* before returning.
|
|
*/
|
|
void
|
|
wchan_sleep(struct wchan *wc, struct spinlock *lk)
|
|
{
|
|
/* may not sleep in an interrupt handler */
|
|
KASSERT(!curthread->t_in_interrupt);
|
|
|
|
/* must hold the spinlock */
|
|
KASSERT(spinlock_do_i_hold(lk));
|
|
|
|
/* must not hold other spinlocks */
|
|
KASSERT(curcpu->c_spinlocks == 1);
|
|
|
|
thread_switch(S_SLEEP, wc, lk);
|
|
spinlock_acquire(lk);
|
|
}
|
|
|
|
/*
|
|
* Wake up one thread sleeping on a wait channel.
|
|
*/
|
|
void
|
|
wchan_wakeone(struct wchan *wc, struct spinlock *lk)
|
|
{
|
|
struct thread *target;
|
|
|
|
KASSERT(spinlock_do_i_hold(lk));
|
|
|
|
/* Grab a thread from the channel */
|
|
target = threadlist_remhead(&wc->wc_threads);
|
|
|
|
if (target == NULL) {
|
|
/* Nobody was sleeping. */
|
|
return;
|
|
}
|
|
|
|
/*
|
|
* Note that thread_make_runnable acquires a runqueue lock
|
|
* while we're holding LK. This is ok; all spinlocks
|
|
* associated with wchans must come before the runqueue locks,
|
|
* as we also bridge from the wchan lock to the runqueue lock
|
|
* in thread_switch.
|
|
*/
|
|
|
|
thread_make_runnable(target, false);
|
|
}
|
|
|
|
/*
|
|
* Wake up all threads sleeping on a wait channel.
|
|
*/
|
|
void
|
|
wchan_wakeall(struct wchan *wc, struct spinlock *lk)
|
|
{
|
|
struct thread *target;
|
|
struct threadlist list;
|
|
|
|
KASSERT(spinlock_do_i_hold(lk));
|
|
|
|
threadlist_init(&list);
|
|
|
|
/*
|
|
* Grab all the threads from the channel, moving them to a
|
|
* private list.
|
|
*/
|
|
while ((target = threadlist_remhead(&wc->wc_threads)) != NULL) {
|
|
threadlist_addtail(&list, target);
|
|
}
|
|
|
|
/*
|
|
* We could conceivably sort by cpu first to cause fewer lock
|
|
* ops and fewer IPIs, but for now at least don't bother. Just
|
|
* make each thread runnable.
|
|
*/
|
|
while ((target = threadlist_remhead(&list)) != NULL) {
|
|
thread_make_runnable(target, false);
|
|
}
|
|
|
|
threadlist_cleanup(&list);
|
|
}
|
|
|
|
/*
|
|
* Return nonzero if there are no threads sleeping on the channel.
|
|
* This is meant to be used only for diagnostic purposes.
|
|
*/
|
|
bool
|
|
wchan_isempty(struct wchan *wc, struct spinlock *lk)
|
|
{
|
|
bool ret;
|
|
|
|
KASSERT(spinlock_do_i_hold(lk));
|
|
ret = threadlist_isempty(&wc->wc_threads);
|
|
|
|
return ret;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////
|
|
|
|
/*
|
|
* Machine-independent IPI handling
|
|
*/
|
|
|
|
/*
|
|
* Send an IPI (inter-processor interrupt) to the specified CPU.
|
|
*/
|
|
void
|
|
ipi_send(struct cpu *target, int code)
|
|
{
|
|
KASSERT(code >= 0 && code < 32);
|
|
|
|
spinlock_acquire(&target->c_ipi_lock);
|
|
target->c_ipi_pending |= (uint32_t)1 << code;
|
|
mainbus_send_ipi(target);
|
|
spinlock_release(&target->c_ipi_lock);
|
|
}
|
|
|
|
void
|
|
ipi_broadcast(int code)
|
|
{
|
|
unsigned i;
|
|
struct cpu *c;
|
|
|
|
for (i=0; i < cpuarray_num(&allcpus); i++) {
|
|
c = cpuarray_get(&allcpus, i);
|
|
if (c != curcpu->c_self) {
|
|
ipi_send(c, code);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
ipi_tlbshootdown(struct cpu *target, const struct tlbshootdown *mapping)
|
|
{
|
|
int n;
|
|
|
|
spinlock_acquire(&target->c_ipi_lock);
|
|
|
|
n = target->c_numshootdown;
|
|
if (n == TLBSHOOTDOWN_MAX) {
|
|
target->c_numshootdown = TLBSHOOTDOWN_ALL;
|
|
}
|
|
else {
|
|
target->c_shootdown[n] = *mapping;
|
|
target->c_numshootdown = n+1;
|
|
}
|
|
|
|
target->c_ipi_pending |= (uint32_t)1 << IPI_TLBSHOOTDOWN;
|
|
mainbus_send_ipi(target);
|
|
|
|
spinlock_release(&target->c_ipi_lock);
|
|
}
|
|
|
|
void
|
|
interprocessor_interrupt(void)
|
|
{
|
|
uint32_t bits;
|
|
int i;
|
|
|
|
spinlock_acquire(&curcpu->c_ipi_lock);
|
|
bits = curcpu->c_ipi_pending;
|
|
|
|
if (bits & (1U << IPI_PANIC)) {
|
|
/* panic on another cpu - just stop dead */
|
|
spinlock_release(&curcpu->c_ipi_lock);
|
|
cpu_halt();
|
|
}
|
|
if (bits & (1U << IPI_OFFLINE)) {
|
|
/* offline request */
|
|
spinlock_release(&curcpu->c_ipi_lock);
|
|
spinlock_acquire(&curcpu->c_runqueue_lock);
|
|
if (!curcpu->c_isidle) {
|
|
kprintf("cpu%d: offline: warning: not idle\n",
|
|
curcpu->c_number);
|
|
}
|
|
spinlock_release(&curcpu->c_runqueue_lock);
|
|
kprintf("cpu%d: offline.\n", curcpu->c_number);
|
|
cpu_halt();
|
|
}
|
|
if (bits & (1U << IPI_UNIDLE)) {
|
|
/*
|
|
* The cpu has already unidled itself to take the
|
|
* interrupt; don't need to do anything else.
|
|
*/
|
|
}
|
|
if (bits & (1U << IPI_TLBSHOOTDOWN)) {
|
|
if (curcpu->c_numshootdown == TLBSHOOTDOWN_ALL) {
|
|
vm_tlbshootdown_all();
|
|
}
|
|
else {
|
|
for (i=0; i<curcpu->c_numshootdown; i++) {
|
|
vm_tlbshootdown(&curcpu->c_shootdown[i]);
|
|
}
|
|
}
|
|
curcpu->c_numshootdown = 0;
|
|
}
|
|
|
|
curcpu->c_ipi_pending = 0;
|
|
spinlock_release(&curcpu->c_ipi_lock);
|
|
}
|