os161/kern/thread/thread.c
2015-12-23 00:50:04 +00:00

1192 lines
30 KiB
C

/*
* Copyright (c) 2000, 2001, 2002, 2003, 2004, 2005, 2008, 2009, 2010
* The President and Fellows of Harvard College.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE UNIVERSITY AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE UNIVERSITY OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Core kernel-level thread system.
*/
#define THREADINLINE
#include <types.h>
#include <kern/errno.h>
#include <lib.h>
#include <array.h>
#include <cpu.h>
#include <spl.h>
#include <spinlock.h>
#include <wchan.h>
#include <thread.h>
#include <threadlist.h>
#include <threadprivate.h>
#include <proc.h>
#include <current.h>
#include <synch.h>
#include <addrspace.h>
#include <mainbus.h>
#include <vnode.h>
/* Magic number used as a guard value on kernel thread stacks. */
#define THREAD_STACK_MAGIC 0xbaadf00d
/* Wait channel. A wchan is protected by an associated, passed-in spinlock. */
struct wchan {
const char *wc_name; /* name for this channel */
struct threadlist wc_threads; /* list of waiting threads */
};
/* Master array of CPUs. */
DECLARRAY(cpu, static __UNUSED inline);
DEFARRAY(cpu, static __UNUSED inline);
static struct cpuarray allcpus;
/* Used to wait for secondary CPUs to come online. */
static struct semaphore *cpu_startup_sem;
////////////////////////////////////////////////////////////
/*
* Stick a magic number on the bottom end of the stack. This will
* (sometimes) catch kernel stack overflows. Use thread_checkstack()
* to test this.
*/
static
void
thread_checkstack_init(struct thread *thread)
{
((uint32_t *)thread->t_stack)[0] = THREAD_STACK_MAGIC;
((uint32_t *)thread->t_stack)[1] = THREAD_STACK_MAGIC;
((uint32_t *)thread->t_stack)[2] = THREAD_STACK_MAGIC;
((uint32_t *)thread->t_stack)[3] = THREAD_STACK_MAGIC;
}
/*
* Check the magic number we put on the bottom end of the stack in
* thread_checkstack_init. If these assertions go off, it most likely
* means you overflowed your stack at some point, which can cause all
* kinds of mysterious other things to happen.
*
* Note that when ->t_stack is NULL, which is the case if the stack
* cannot be freed (which in turn is the case if the stack is the boot
* stack, and the thread is the boot thread) this doesn't do anything.
*/
static
void
thread_checkstack(struct thread *thread)
{
if (thread->t_stack != NULL) {
KASSERT(((uint32_t*)thread->t_stack)[0] == THREAD_STACK_MAGIC);
KASSERT(((uint32_t*)thread->t_stack)[1] == THREAD_STACK_MAGIC);
KASSERT(((uint32_t*)thread->t_stack)[2] == THREAD_STACK_MAGIC);
KASSERT(((uint32_t*)thread->t_stack)[3] == THREAD_STACK_MAGIC);
}
}
/*
* Create a thread. This is used both to create a first thread
* for each CPU and to create subsequent forked threads.
*/
static
struct thread *
thread_create(const char *name)
{
struct thread *thread;
DEBUGASSERT(name != NULL);
thread = kmalloc(sizeof(*thread));
if (thread == NULL) {
return NULL;
}
thread->t_name = kstrdup(name);
if (thread->t_name == NULL) {
kfree(thread);
return NULL;
}
thread->t_wchan_name = "NEW";
thread->t_state = S_READY;
/* Thread subsystem fields */
thread_machdep_init(&thread->t_machdep);
threadlistnode_init(&thread->t_listnode, thread);
thread->t_stack = NULL;
thread->t_context = NULL;
thread->t_cpu = NULL;
thread->t_proc = NULL;
/* Interrupt state fields */
thread->t_in_interrupt = false;
thread->t_curspl = IPL_HIGH;
thread->t_iplhigh_count = 1; /* corresponding to t_curspl */
/* If you add to struct thread, be sure to initialize here */
return thread;
}
/*
* Create a CPU structure. This is used for the bootup CPU and
* also for secondary CPUs.
*
* The hardware number (the number assigned by firmware or system
* board config or whatnot) is tracked separately because it is not
* necessarily anything sane or meaningful.
*/
struct cpu *
cpu_create(unsigned hardware_number)
{
struct cpu *c;
int result;
char namebuf[16];
c = kmalloc(sizeof(*c));
if (c == NULL) {
panic("cpu_create: Out of memory\n");
}
c->c_self = c;
c->c_hardware_number = hardware_number;
c->c_curthread = NULL;
threadlist_init(&c->c_zombies);
c->c_hardclocks = 0;
c->c_spinlocks = 0;
c->c_isidle = false;
threadlist_init(&c->c_runqueue);
spinlock_init(&c->c_runqueue_lock);
c->c_ipi_pending = 0;
c->c_numshootdown = 0;
spinlock_init(&c->c_ipi_lock);
result = cpuarray_add(&allcpus, c, &c->c_number);
if (result != 0) {
panic("cpu_create: array_add: %s\n", strerror(result));
}
snprintf(namebuf, sizeof(namebuf), "<boot #%d>", c->c_number);
c->c_curthread = thread_create(namebuf);
if (c->c_curthread == NULL) {
panic("cpu_create: thread_create failed\n");
}
c->c_curthread->t_cpu = c;
if (c->c_number == 0) {
/*
* Leave c->c_curthread->t_stack NULL for the boot
* cpu. This means we're using the boot stack, which
* can't be freed. (Exercise: what would it take to
* make it possible to free the boot stack?)
*/
/*c->c_curthread->t_stack = ... */
}
else {
c->c_curthread->t_stack = kmalloc(STACK_SIZE);
if (c->c_curthread->t_stack == NULL) {
panic("cpu_create: couldn't allocate stack");
}
thread_checkstack_init(c->c_curthread);
}
/*
* If there is no curcpu (or curthread) yet, we are creating
* the first (boot) cpu. Initialize curcpu and curthread as
* early as possible so that other code can take locks without
* exploding.
*/
if (!CURCPU_EXISTS()) {
/*
* Initializing curcpu and curthread is
* machine-dependent because either of curcpu and
* curthread might be defined in terms of the other.
*/
INIT_CURCPU(c, c->c_curthread);
/*
* Now make sure both t_cpu and c_curthread are
* set. This might be partially redundant with
* INIT_CURCPU depending on how things are defined.
*/
curthread->t_cpu = curcpu;
curcpu->c_curthread = curthread;
}
result = proc_addthread(kproc, c->c_curthread);
if (result) {
panic("cpu_create: proc_addthread:: %s\n", strerror(result));
}
cpu_machdep_init(c);
return c;
}
/*
* Destroy a thread.
*
* This function cannot be called in the victim thread's own context.
* Nor can it be called on a running thread.
*
* (Freeing the stack you're actually using to run is ... inadvisable.)
*/
static
void
thread_destroy(struct thread *thread)
{
KASSERT(thread != curthread);
KASSERT(thread->t_state != S_RUN);
/*
* If you add things to struct thread, be sure to clean them up
* either here or in thread_exit(). (And not both...)
*/
/* Thread subsystem fields */
KASSERT(thread->t_proc == NULL);
if (thread->t_stack != NULL) {
kfree(thread->t_stack);
}
threadlistnode_cleanup(&thread->t_listnode);
thread_machdep_cleanup(&thread->t_machdep);
/* sheer paranoia */
thread->t_wchan_name = "DESTROYED";
kfree(thread->t_name);
kfree(thread);
}
/*
* Clean up zombies. (Zombies are threads that have exited but still
* need to have thread_destroy called on them.)
*
* The list of zombies is per-cpu.
*/
static
void
exorcise(void)
{
struct thread *z;
while ((z = threadlist_remhead(&curcpu->c_zombies)) != NULL) {
KASSERT(z != curthread);
KASSERT(z->t_state == S_ZOMBIE);
thread_destroy(z);
}
}
/*
* On panic, stop the thread system (as much as is reasonably
* possible) to make sure we don't end up letting any other threads
* run.
*/
void
thread_panic(void)
{
/*
* Kill off other CPUs.
*
* We could wait for them to stop, except that they might not.
*/
ipi_broadcast(IPI_PANIC);
/*
* Drop runnable threads on the floor.
*
* Don't try to get the run queue lock; we might not be able
* to. Instead, blat the list structure by hand, and take the
* risk that it might not be quite atomic.
*/
curcpu->c_runqueue.tl_count = 0;
curcpu->c_runqueue.tl_head.tln_next = &curcpu->c_runqueue.tl_tail;
curcpu->c_runqueue.tl_tail.tln_prev = &curcpu->c_runqueue.tl_head;
/*
* Ideally, we want to make sure sleeping threads don't wake
* up and start running. However, there's no good way to track
* down all the wchans floating around the system. Another
* alternative would be to set a global flag to make the wchan
* wakeup operations do nothing; but that would mean we
* ourselves couldn't sleep to wait for an I/O completion
* interrupt, and we'd like to be able to do that if the
* system isn't that badly hosed.
*
* So, do nothing else here.
*
* This may prove inadequate in practice and further steps
* might be needed. It may also be necessary to go through and
* forcibly unlock all locks or the like...
*/
}
/*
* At system shutdown, ask the other CPUs to switch off.
*/
void
thread_shutdown(void)
{
/*
* Stop the other CPUs.
*
* We should probably wait for them to stop and shut them off
* on the system board.
*/
ipi_broadcast(IPI_OFFLINE);
}
/*
* Thread system initialization.
*/
void
thread_bootstrap(void)
{
cpuarray_init(&allcpus);
/*
* Create the cpu structure for the bootup CPU, the one we're
* currently running on. Assume the hardware number is 0; that
* might be updated later by mainbus-type code. This also
* creates a thread structure for the first thread, the one
* that's already implicitly running when the kernel is
* started from the bootloader.
*/
KASSERT(CURCPU_EXISTS() == false);
(void)cpu_create(0);
KASSERT(CURCPU_EXISTS() == true);
/* cpu_create() should also have set t_proc. */
KASSERT(curcpu != NULL);
KASSERT(curthread != NULL);
KASSERT(curthread->t_proc != NULL);
KASSERT(curthread->t_proc == kproc);
/* Done */
}
/*
* New CPUs come here once MD initialization is finished. curthread
* and curcpu should already be initialized.
*
* Other than clearing thread_start_cpus() to continue, we don't need
* to do anything. The startup thread can just exit; we only need it
* to be able to get into thread_switch() properly.
*/
void
cpu_hatch(unsigned software_number)
{
char buf[64];
KASSERT(curcpu != NULL);
KASSERT(curthread != NULL);
KASSERT(curcpu->c_number == software_number);
spl0();
cpu_identify(buf, sizeof(buf));
kprintf("cpu%u: %s\n", software_number, buf);
V(cpu_startup_sem);
thread_exit();
}
/*
* Start up secondary cpus. Called from boot().
*/
void
thread_start_cpus(void)
{
char buf[64];
unsigned i;
cpu_identify(buf, sizeof(buf));
kprintf("cpu0: %s\n", buf);
cpu_startup_sem = sem_create("cpu_hatch", 0);
mainbus_start_cpus();
for (i=0; i<cpuarray_num(&allcpus) - 1; i++) {
P(cpu_startup_sem);
}
sem_destroy(cpu_startup_sem);
cpu_startup_sem = NULL;
}
/*
* Make a thread runnable.
*
* targetcpu might be curcpu; it might not be, too.
*/
static
void
thread_make_runnable(struct thread *target, bool already_have_lock)
{
struct cpu *targetcpu;
/* Lock the run queue of the target thread's cpu. */
targetcpu = target->t_cpu;
if (already_have_lock) {
/* The target thread's cpu should be already locked. */
KASSERT(spinlock_do_i_hold(&targetcpu->c_runqueue_lock));
}
else {
spinlock_acquire(&targetcpu->c_runqueue_lock);
}
/* Target thread is now ready to run; put it on the run queue. */
target->t_state = S_READY;
threadlist_addtail(&targetcpu->c_runqueue, target);
if (targetcpu->c_isidle) {
/*
* Other processor is idle; send interrupt to make
* sure it unidles.
*/
ipi_send(targetcpu, IPI_UNIDLE);
}
if (!already_have_lock) {
spinlock_release(&targetcpu->c_runqueue_lock);
}
}
/*
* Create a new thread based on an existing one.
*
* The new thread has name NAME, and starts executing in function
* ENTRYPOINT. DATA1 and DATA2 are passed to ENTRYPOINT.
*
* The new thread is created in the process P. If P is null, the
* process is inherited from the caller. It will start on the same CPU
* as the caller, unless the scheduler intervenes first.
*/
int
thread_fork(const char *name,
struct proc *proc,
void (*entrypoint)(void *data1, unsigned long data2),
void *data1, unsigned long data2)
{
struct thread *newthread;
int result;
newthread = thread_create(name);
if (newthread == NULL) {
return ENOMEM;
}
/* Allocate a stack */
newthread->t_stack = kmalloc(STACK_SIZE);
if (newthread->t_stack == NULL) {
thread_destroy(newthread);
return ENOMEM;
}
thread_checkstack_init(newthread);
/*
* Now we clone various fields from the parent thread.
*/
/* Thread subsystem fields */
newthread->t_cpu = curthread->t_cpu;
/* Attach the new thread to its process */
if (proc == NULL) {
proc = curthread->t_proc;
}
result = proc_addthread(proc, newthread);
if (result) {
/* thread_destroy will clean up the stack */
thread_destroy(newthread);
return result;
}
/*
* Because new threads come out holding the cpu runqueue lock
* (see notes at bottom of thread_switch), we need to account
* for the spllower() that will be done releasing it.
*/
newthread->t_iplhigh_count++;
/* Set up the switchframe so entrypoint() gets called */
switchframe_init(newthread, entrypoint, data1, data2);
/* Lock the current cpu's run queue and make the new thread runnable */
thread_make_runnable(newthread, false);
return 0;
}
/*
* High level, machine-independent context switch code.
*
* The current thread is queued appropriately and its state is changed
* to NEWSTATE; another thread to run is selected and switched to.
*
* If NEWSTATE is S_SLEEP, the thread is queued on the wait channel
* WC, protected by the spinlock LK. Otherwise WC and Lk should be
* NULL.
*/
static
void
thread_switch(threadstate_t newstate, struct wchan *wc, struct spinlock *lk)
{
struct thread *cur, *next;
int spl;
DEBUGASSERT(curcpu->c_curthread == curthread);
DEBUGASSERT(curthread->t_cpu == curcpu->c_self);
/* Explicitly disable interrupts on this processor */
spl = splhigh();
cur = curthread;
/*
* If we're idle, return without doing anything. This happens
* when the timer interrupt interrupts the idle loop.
*/
if (curcpu->c_isidle) {
splx(spl);
return;
}
/* Check the stack guard band. */
thread_checkstack(cur);
/* Lock the run queue. */
spinlock_acquire(&curcpu->c_runqueue_lock);
/* Micro-optimization: if nothing to do, just return */
if (newstate == S_READY && threadlist_isempty(&curcpu->c_runqueue)) {
spinlock_release(&curcpu->c_runqueue_lock);
splx(spl);
return;
}
/* Put the thread in the right place. */
switch (newstate) {
case S_RUN:
panic("Illegal S_RUN in thread_switch\n");
case S_READY:
thread_make_runnable(cur, true /*have lock*/);
break;
case S_SLEEP:
cur->t_wchan_name = wc->wc_name;
/*
* Add the thread to the list in the wait channel, and
* unlock same. To avoid a race with someone else
* calling wchan_wake*, we must keep the wchan's
* associated spinlock locked from the point the
* caller of wchan_sleep locked it until the thread is
* on the list.
*/
threadlist_addtail(&wc->wc_threads, cur);
spinlock_release(lk);
break;
case S_ZOMBIE:
cur->t_wchan_name = "ZOMBIE";
threadlist_addtail(&curcpu->c_zombies, cur);
break;
}
cur->t_state = newstate;
/*
* Get the next thread. While there isn't one, call cpu_idle().
* curcpu->c_isidle must be true when cpu_idle is
* called. Unlock the runqueue while idling too, to make sure
* things can be added to it.
*
* Note that we don't need to unlock the runqueue atomically
* with idling; becoming unidle requires receiving an
* interrupt (either a hardware interrupt or an interprocessor
* interrupt from another cpu posting a wakeup) and idling
* *is* atomic with respect to re-enabling interrupts.
*
* Note that c_isidle becomes true briefly even if we don't go
* idle. However, because one is supposed to hold the runqueue
* lock to look at it, this should not be visible or matter.
*/
/* The current cpu is now idle. */
curcpu->c_isidle = true;
do {
next = threadlist_remhead(&curcpu->c_runqueue);
if (next == NULL) {
spinlock_release(&curcpu->c_runqueue_lock);
cpu_idle();
spinlock_acquire(&curcpu->c_runqueue_lock);
}
} while (next == NULL);
curcpu->c_isidle = false;
/*
* Note that curcpu->c_curthread may be the same variable as
* curthread and it may not be, depending on how curthread and
* curcpu are defined by the MD code. We'll assign both and
* assume the compiler will optimize one away if they're the
* same.
*/
curcpu->c_curthread = next;
curthread = next;
/* do the switch (in assembler in switch.S) */
switchframe_switch(&cur->t_context, &next->t_context);
/*
* When we get to this point we are either running in the next
* thread, or have come back to the same thread again,
* depending on how you look at it. That is,
* switchframe_switch returns immediately in another thread
* context, which in general will be executing here with a
* different stack and different values in the local
* variables. (Although new threads go to thread_startup
* instead.) But, later on when the processor, or some
* processor, comes back to the previous thread, it's also
* executing here with the *same* value in the local
* variables.
*
* The upshot, however, is as follows:
*
* - The thread now currently running is "cur", not "next",
* because when we return from switchrame_switch on the
* same stack, we're back to the thread that
* switchframe_switch call switched away from, which is
* "cur".
*
* - "cur" is _not_ the thread that just *called*
* switchframe_switch.
*
* - If newstate is S_ZOMB we never get back here in that
* context at all.
*
* - If the thread just chosen to run ("next") was a new
* thread, we don't get to this code again until
* *another* context switch happens, because when new
* threads return from switchframe_switch they teleport
* to thread_startup.
*
* - At this point the thread whose stack we're now on may
* have been migrated to another cpu since it last ran.
*
* The above is inherently confusing and will probably take a
* while to get used to.
*
* However, the important part is that code placed here, after
* the call to switchframe_switch, does not necessarily run on
* every context switch. Thus any such code must be either
* skippable on some switches or also called from
* thread_startup.
*/
/* Clear the wait channel and set the thread state. */
cur->t_wchan_name = NULL;
cur->t_state = S_RUN;
/* Unlock the run queue. */
spinlock_release(&curcpu->c_runqueue_lock);
/* Activate our address space in the MMU. */
as_activate();
/* Clean up dead threads. */
exorcise();
/* Turn interrupts back on. */
splx(spl);
}
/*
* This function is where new threads start running. The arguments
* ENTRYPOINT, DATA1, and DATA2 are passed through from thread_fork.
*
* Because new code comes here from inside the middle of
* thread_switch, the beginning part of this function must match the
* tail of thread_switch.
*/
void
thread_startup(void (*entrypoint)(void *data1, unsigned long data2),
void *data1, unsigned long data2)
{
struct thread *cur;
cur = curthread;
/* Clear the wait channel and set the thread state. */
cur->t_wchan_name = NULL;
cur->t_state = S_RUN;
/* Release the runqueue lock acquired in thread_switch. */
spinlock_release(&curcpu->c_runqueue_lock);
/* Activate our address space in the MMU. */
as_activate();
/* Clean up dead threads. */
exorcise();
/* Enable interrupts. */
spl0();
/* Call the function. */
entrypoint(data1, data2);
/* Done. */
thread_exit();
}
/*
* Cause the current thread to exit.
*
* The parts of the thread structure we don't actually need to run
* should be cleaned up right away. The rest has to wait until
* thread_destroy is called from exorcise().
*
* Does not return.
*/
void
thread_exit(void)
{
struct thread *cur;
cur = curthread;
/*
* Detach from our process. You might need to move this action
* around, depending on how your wait/exit works.
*/
proc_remthread(cur);
/* Make sure we *are* detached (move this only if you're sure!) */
KASSERT(cur->t_proc == NULL);
/* Check the stack guard band. */
thread_checkstack(cur);
/* Interrupts off on this processor */
splhigh();
thread_switch(S_ZOMBIE, NULL, NULL);
panic("braaaaaaaiiiiiiiiiiinssssss\n");
}
/*
* Yield the cpu to another process, but stay runnable.
*/
void
thread_yield(void)
{
thread_switch(S_READY, NULL, NULL);
}
////////////////////////////////////////////////////////////
/*
* Scheduler.
*
* This is called periodically from hardclock(). It should reshuffle
* the current CPU's run queue by job priority.
*/
void
schedule(void)
{
/*
* You can write this. If we do nothing, threads will run in
* round-robin fashion.
*/
}
/*
* Thread migration.
*
* This is also called periodically from hardclock(). If the current
* CPU is busy and other CPUs are idle, or less busy, it should move
* threads across to those other other CPUs.
*
* Migrating threads isn't free because of cache affinity; a thread's
* working cache set will end up having to be moved to the other CPU,
* which is fairly slow. The tradeoff between this performance loss
* and the performance loss due to underutilization of some CPUs is
* something that needs to be tuned and probably is workload-specific.
*
* For here and now, because we know we're running on System/161 and
* System/161 does not (yet) model such cache effects, we'll be very
* aggressive.
*/
void
thread_consider_migration(void)
{
unsigned my_count, total_count, one_share, to_send;
unsigned i, numcpus;
struct cpu *c;
struct threadlist victims;
struct thread *t;
my_count = total_count = 0;
numcpus = cpuarray_num(&allcpus);
for (i=0; i<numcpus; i++) {
c = cpuarray_get(&allcpus, i);
spinlock_acquire(&c->c_runqueue_lock);
total_count += c->c_runqueue.tl_count;
if (c == curcpu->c_self) {
my_count = c->c_runqueue.tl_count;
}
spinlock_release(&c->c_runqueue_lock);
}
one_share = DIVROUNDUP(total_count, numcpus);
if (my_count < one_share) {
return;
}
to_send = my_count - one_share;
threadlist_init(&victims);
spinlock_acquire(&curcpu->c_runqueue_lock);
for (i=0; i<to_send; i++) {
t = threadlist_remtail(&curcpu->c_runqueue);
threadlist_addhead(&victims, t);
}
spinlock_release(&curcpu->c_runqueue_lock);
for (i=0; i < numcpus && to_send > 0; i++) {
c = cpuarray_get(&allcpus, i);
if (c == curcpu->c_self) {
continue;
}
spinlock_acquire(&c->c_runqueue_lock);
while (c->c_runqueue.tl_count < one_share && to_send > 0) {
t = threadlist_remhead(&victims);
/*
* Ordinarily, curthread will not appear on
* the run queue. However, it can under the
* following circumstances:
* - it went to sleep;
* - the processor became idle, so it
* remained curthread;
* - it was reawakened, so it was put on the
* run queue;
* - and the processor hasn't fully unidled
* yet, so all these things are still true.
*
* If the timer interrupt happens at (almost)
* exactly the proper moment, we can come here
* while things are in this state and see
* curthread. However, *migrating* curthread
* can cause bad things to happen (Exercise:
* Why? And what?) so shuffle it to the end of
* the list and decrement to_send in order to
* skip it. Then it goes back on our own run
* queue below.
*/
if (t == curthread) {
threadlist_addtail(&victims, t);
to_send--;
continue;
}
t->t_cpu = c;
threadlist_addtail(&c->c_runqueue, t);
DEBUG(DB_THREADS,
"Migrated thread %s: cpu %u -> %u",
t->t_name, curcpu->c_number, c->c_number);
to_send--;
if (c->c_isidle) {
/*
* Other processor is idle; send
* interrupt to make sure it unidles.
*/
ipi_send(c, IPI_UNIDLE);
}
}
spinlock_release(&c->c_runqueue_lock);
}
/*
* Because the code above isn't atomic, the thread counts may have
* changed while we were working and we may end up with leftovers.
* Don't panic; just put them back on our own run queue.
*/
if (!threadlist_isempty(&victims)) {
spinlock_acquire(&curcpu->c_runqueue_lock);
while ((t = threadlist_remhead(&victims)) != NULL) {
threadlist_addtail(&curcpu->c_runqueue, t);
}
spinlock_release(&curcpu->c_runqueue_lock);
}
KASSERT(threadlist_isempty(&victims));
threadlist_cleanup(&victims);
}
////////////////////////////////////////////////////////////
/*
* Wait channel functions
*/
/*
* Create a wait channel. NAME is a symbolic string name for it.
* This is what's displayed by ps -alx in Unix.
*
* NAME should generally be a string constant. If it isn't, alternate
* arrangements should be made to free it after the wait channel is
* destroyed.
*/
struct wchan *
wchan_create(const char *name)
{
struct wchan *wc;
wc = kmalloc(sizeof(*wc));
if (wc == NULL) {
return NULL;
}
threadlist_init(&wc->wc_threads);
wc->wc_name = name;
return wc;
}
/*
* Destroy a wait channel. Must be empty and unlocked.
* (The corresponding cleanup functions require this.)
*/
void
wchan_destroy(struct wchan *wc)
{
threadlist_cleanup(&wc->wc_threads);
kfree(wc);
}
/*
* Yield the cpu to another process, and go to sleep, on the specified
* wait channel WC, whose associated spinlock is LK. Calling wakeup on
* the channel will make the thread runnable again. The spinlock must
* be locked. The call to thread_switch unlocks it; we relock it
* before returning.
*/
void
wchan_sleep(struct wchan *wc, struct spinlock *lk)
{
/* may not sleep in an interrupt handler */
KASSERT(!curthread->t_in_interrupt);
/* must hold the spinlock */
KASSERT(spinlock_do_i_hold(lk));
/* must not hold other spinlocks */
KASSERT(curcpu->c_spinlocks == 1);
thread_switch(S_SLEEP, wc, lk);
spinlock_acquire(lk);
}
/*
* Wake up one thread sleeping on a wait channel.
*/
void
wchan_wakeone(struct wchan *wc, struct spinlock *lk)
{
struct thread *target;
KASSERT(spinlock_do_i_hold(lk));
/* Grab a thread from the channel */
target = threadlist_remhead(&wc->wc_threads);
if (target == NULL) {
/* Nobody was sleeping. */
return;
}
/*
* Note that thread_make_runnable acquires a runqueue lock
* while we're holding LK. This is ok; all spinlocks
* associated with wchans must come before the runqueue locks,
* as we also bridge from the wchan lock to the runqueue lock
* in thread_switch.
*/
thread_make_runnable(target, false);
}
/*
* Wake up all threads sleeping on a wait channel.
*/
void
wchan_wakeall(struct wchan *wc, struct spinlock *lk)
{
struct thread *target;
struct threadlist list;
KASSERT(spinlock_do_i_hold(lk));
threadlist_init(&list);
/*
* Grab all the threads from the channel, moving them to a
* private list.
*/
while ((target = threadlist_remhead(&wc->wc_threads)) != NULL) {
threadlist_addtail(&list, target);
}
/*
* We could conceivably sort by cpu first to cause fewer lock
* ops and fewer IPIs, but for now at least don't bother. Just
* make each thread runnable.
*/
while ((target = threadlist_remhead(&list)) != NULL) {
thread_make_runnable(target, false);
}
threadlist_cleanup(&list);
}
/*
* Return nonzero if there are no threads sleeping on the channel.
* This is meant to be used only for diagnostic purposes.
*/
bool
wchan_isempty(struct wchan *wc, struct spinlock *lk)
{
bool ret;
KASSERT(spinlock_do_i_hold(lk));
ret = threadlist_isempty(&wc->wc_threads);
return ret;
}
////////////////////////////////////////////////////////////
/*
* Machine-independent IPI handling
*/
/*
* Send an IPI (inter-processor interrupt) to the specified CPU.
*/
void
ipi_send(struct cpu *target, int code)
{
KASSERT(code >= 0 && code < 32);
spinlock_acquire(&target->c_ipi_lock);
target->c_ipi_pending |= (uint32_t)1 << code;
mainbus_send_ipi(target);
spinlock_release(&target->c_ipi_lock);
}
void
ipi_broadcast(int code)
{
unsigned i;
struct cpu *c;
for (i=0; i < cpuarray_num(&allcpus); i++) {
c = cpuarray_get(&allcpus, i);
if (c != curcpu->c_self) {
ipi_send(c, code);
}
}
}
void
ipi_tlbshootdown(struct cpu *target, const struct tlbshootdown *mapping)
{
int n;
spinlock_acquire(&target->c_ipi_lock);
n = target->c_numshootdown;
if (n == TLBSHOOTDOWN_MAX) {
target->c_numshootdown = TLBSHOOTDOWN_ALL;
}
else {
target->c_shootdown[n] = *mapping;
target->c_numshootdown = n+1;
}
target->c_ipi_pending |= (uint32_t)1 << IPI_TLBSHOOTDOWN;
mainbus_send_ipi(target);
spinlock_release(&target->c_ipi_lock);
}
void
interprocessor_interrupt(void)
{
uint32_t bits;
int i;
spinlock_acquire(&curcpu->c_ipi_lock);
bits = curcpu->c_ipi_pending;
if (bits & (1U << IPI_PANIC)) {
/* panic on another cpu - just stop dead */
spinlock_release(&curcpu->c_ipi_lock);
cpu_halt();
}
if (bits & (1U << IPI_OFFLINE)) {
/* offline request */
spinlock_release(&curcpu->c_ipi_lock);
spinlock_acquire(&curcpu->c_runqueue_lock);
if (!curcpu->c_isidle) {
kprintf("cpu%d: offline: warning: not idle\n",
curcpu->c_number);
}
spinlock_release(&curcpu->c_runqueue_lock);
kprintf("cpu%d: offline.\n", curcpu->c_number);
cpu_halt();
}
if (bits & (1U << IPI_UNIDLE)) {
/*
* The cpu has already unidled itself to take the
* interrupt; don't need to do anything else.
*/
}
if (bits & (1U << IPI_TLBSHOOTDOWN)) {
if (curcpu->c_numshootdown == TLBSHOOTDOWN_ALL) {
vm_tlbshootdown_all();
}
else {
for (i=0; i<curcpu->c_numshootdown; i++) {
vm_tlbshootdown(&curcpu->c_shootdown[i]);
}
}
curcpu->c_numshootdown = 0;
}
curcpu->c_ipi_pending = 0;
spinlock_release(&curcpu->c_ipi_lock);
}